The higher APM the better. You also need to become very good at using hotkeys to shift the camera around. 80 APM minimum would allow you to do most of that every minute and such. As StarCraft pertains to the internet gaming subculture, gamers and patrons use some unique words and to describe things, situations, and events. 216 / 300 = .72, meaning SC2 APM = 72% of your actual APM, which is nearly a 30% decrease in APM, hence why SC2 players are 30% slower. Thanks for reading! I've seen some people who knew AMAAZING amounts about the game. Starcraft in particular has a long history with obsessing over APM, with god tier pro gamers like Flash and Jaedong frequently exceeding 300APM, an average of 6 actions per second average for the entire duration of the match, from start to finish. INjecting every 40 seconds, checking minimaps, scouting, building constant units, expanding, micro/macro,etc, etc. From an article about Starcraft gaming in Korea, where the top players make over 100k/year. Means those 300 APM players should actually have 417 APM. In order to boost your Starcraft 2 APM, you will have to get good at using these, and by good I mean use them exclusively. Often it is used to shorten and acronym words so that a message can be delivered more easily and rapidly. Of course, anyone can just mash every button on their controller for no reason to get a high APM, so the “actions” in APM are almost always associated with moves and actions pulled off rather than just button presses. Definition of the acronym APM with an example. Currently (as of version 1.4.3.21029) there is a bug where EPM and APM values are reversed when viewing a replay. Anything below 80 means you can't possibly do everything you need to be doing. This list includes terms unique to StarCraft utilized by its gamers and excludes common internet slang (such as noob, lol, ownage, etc.) An acronym that describes how many actions a game player completes during each minute in a real-time strategy game, which can include selecting units, building units, attacking enemies, collecting resources, and other moves; primarily used in Blizzard's StarCraft and StarCraft 2 games when assessing a player's ability. What is your APM? The more actions you can do in a minute is the more buildings you can raise, the more drones you can summon, the more army units you can build, and the more micromanagement you can do during a battle. The higher APM the better. Actions per minute, abbreviated to APM, is a term used in video games, particularity real-time strategy and fighting games which refers to the total number of actions that a player can perform in a minute. APM, or "actions per minute", is a measure of how many times a player can click during a game, particularly relevant to RTSs like Starcraft 2. I would hope that someone at Blizzard will read this post and change the APM system to measure APM in real-time instead of game time. Even though it is not indicative of skill it is required to get really good at the game. Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time strategy games, most notably in StarCraft. Mouse movements need to be used to control your units and aim your spells and select the location of structures as a primary function. APM stands for actions per minute. Note that third party analysis tools often measure APM/EPM slightly differently to the Starcraft 2 software. We should expect a fix sometime in a future patch. On this video you can see what I mean. 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